3/24/2023 0 Comments Bbedit and interarchy![]() I’m not sure there’s a way to accurately total the number of products Apple had in each year, and make a sweeping statement about the average number of employees per product. That’s a huge growth rate, but I’m not sure what to compare it to. In 2014, they had about 46,400 full-time employees at the corporate level. Approximately 46,200 of the total full-time equivalent employees worked in the Company’s Retail segment. So in 2007, Apple had approximately 13,700 full-time employees at the corporate level.Īs of September 27, 2014, the Company had approximately 92,600 full-time equivalent employees and an additional 4,400 full-time equivalent temporary employees and contractors. ![]() ![]() So I hit up some dude at the SEC named Edgar, who gave me Apple’s 10-K from 2014 and, for comparison, 2007:Īs of September 29, 2007, the Company had approximately 21,600 full-time equivalent employees and an additional 2,100 temporary equivalent employees and contractors.Īs of September 29, 2007, the Retail segment had approximately 7,900 employees… And that’s before you get to the Apple Watch, in three kinds and two sizes of each, with another operating system and the line’s own set of accessories. What was once a simple product rubric - pro and consumer Macs, each in a portable and desktop configuration, plus the iPod - has ballooned: three-and-a-half different desktop Macs (the Retina iMac is the half), two-and-a-half different portables (the Pro sans Retina is the half), iPads of many generations in two sizes, iPhones of many generations in three sizes, accessories for all of the prior, two operating systems, more-important-than-ever cloud services, four different online stores, and various software packages. Like these guys, I’ve also wondered if Apple’s spreading themselves too thin. Since that time, the company has consistently produced nothing short of the best hardware and software in the world, consistently marred by nothing short of the most infuriating, most embarrassing, most “worrisome for the company’s future” defects. I’ve been following the company closely since my hiring in 1996. By now, I’ve stopped using any of Apple’s own applications.ĭaniel Jalkut disagrees with Arment and provides his own list of Apple’s prior foibles: It’s things like Coda, Pixelmator, Sketch, BBEdit, Kaleidoscope, OmniGraffle, or Interarchy that keep me on the Mac - despite the issues I have with Apple’s OS. My main computer is still a Mac, but not thanks to anything Apple has done. But it should be troubling if a lot of people are staying on your OS because everything else is worse, not necessarily because they love it. … Windows is still worse overall and desktop Linux is still too much of a pain in the ass for most people. I’m typing this on a computer whose existence I didn’t even think would be possible yet, but it runs an OS riddled with embarrassing bugs and fundamental regressions. But the software quality has taken such a nosedive in the last few years that I’m deeply concerned for its future. Functional High GroundĪpple’s hardware today is amazing - it has never been better.
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